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There aren’t traditional levels, and there are very few missions.
#RAGE 2 PS4 SERIES#
I can power up each gun, vehicle, ability, and secondary item like grenades or health packs using one of the game’s many tech trees, and then modify them again using a second series of menus that are strangely hidden behind the first. The game would clearly rather I spend my time slaughtering mutants, collecting various currencies, and upgrading my soldier to god-like status. It’s best not to think about any of this too hard the setup and mainline missions are just a thin excuse to justify my magical powers and array of weapons and send me off into the open world.
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What seems like Rage 2’s prologue is, in fact, the entire thing. Once I do those favors, the game’s practically over. In this protracted intro, Walker puts on the armor of a fallen Ranger to become the most powerful soldier fighting against an authoritarian force called, what else, the Authority.Īs Walker, I travel across a comparably small open-world map, searching for Arks - huge techno-chambers from (I believe) before the apocalypse (the story isn’t always clear) - that unlock new abilities and weapons, which I can then use to kill the many, many bandits and mutants who make this world unsafe for anyone without a gun.Īfter I complete the intro, I am told to visit a few characters across the map so we can work together to fight back against the Authority. I play as Walker, who can be a man or woman, depending on my choice at the story’s beginning. Rage 2 exists as a collection of unoriginal, but well-executed, ideas held together by a structure that can just barely be described as an open world.
#RAGE 2 PS4 UPGRADE#
I could list the game’s inadequacies and describe its bizarre menus or upgrade structure all day long, but the more I talk about the game the more I find myself preferring to play it instead. Remember that weapon from Dark Sector? Or that monster from Gears of War? Or that setting from Borderlands? Or that color palette from Sunset Overdrive?Īnd yet Rage 2 is so satisfying in action, so totally shameless, that I find it hard to put down. Good games, bad games, nearly forgotten ones. The game’s designers didn’t just borrow ideas from a couple iconic first-person shooters They cribbed from the genre’s entire history. "You'll be like 'I bet there's going to be post launch content there.'įor more of Rage 2, check out our hands-on preview of the open world and story missions.Rage 2 is one of the video gamiest video games I’ve ever played. "If you drive around the edges you'll see things that look really interesting that you can't really get to," he said. The map already has locations where DLC will be added, and eagle-eyed explorers of Rage 2 will be able to spot those locations from launch - without being able to reach them. We try to keep track of what people are doing, where they're going, where they spend the most time." We want to see what people like so we can shift quick. We have a post-launch team that we're putting together now. "We are going to try to connect in the life of the game a little bit to give more support.
#RAGE 2 PS4 SOFTWARE#
There's no solid details on DLC yet because id Software plans to monitor player habits and build content around Rage 2 post-release.
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#RAGE 2 PS4 FREE#
We'll have some free content and we'll have some paid content," he added. You can finish the main story - if you want to finish it fast, which I encourage people not to do - and you can go back and do other projects. "We'll have some post-launch updates that will add experiences so you keep playing. With no multiplayer to jump into once the main story is over, Willits is hoping a mix of paid and free DLC will be enough to keep players in the game. So we focused on what works best for us," he said. "You can do anything, you just can't do everything.
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"We can have enough dynamic systems and deliver enough content and focus on the best things about the game. "We feel like we're delivering enough value for what players get," Tim Willits, studio director of id Software, told VG247. So why did id Software drop multiplayer features from the sequel, and what does it hope will keep players coming back to the pink apocalyptic shooter? Unlike the first game, Rage 2 doesn't have any multiplayer options or co-op missions.
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